Portfolio for Per Henrik Storm

Archive for the ‘Computer Games’ Category

Disco Donkey Slaughterhouse

A donkey on rollerskates on a huge disco ball! That was the theme of our game name ‘Disco Donkey Slaughterhouse’. The game was developed as part of Nordic Game Jam 2010 in only 48 hours including design, graphic, music, sound  [ Read More ]

Make My Head Grow

Slam, Boom, Bam! At Nordic Game Jam 2009 in Copenhagen, this little fellow and his brother came to life. Living in their own separate box, their sole purpose is to tip the other brother’s box out of the edge and  [ Read More ]

OpenEngine: Sound System

OpenEngine is a cross platform framework for creating 3D applications. It is a free software initiative started, at the Department of Computer Science at Aarhus University, in order to create a game engine geared towards educational usage. The engine provides  [ Read More ]

Box Bob

Box Bob was a 1 month DADIU (Det Danske Akademi for Digital, Interaktiv Underholdning / The Danish Academy for Digital, Interactive Entertainment) computer game production. My contributions: Lead Audio Designer, Composer (Cubase, Wavelab), Developer (Source / Hammer)

AudioMatter

'AudioMatter' (work-in-progress) is a multi-touch application for interactive tables such ...

Digital Natives: Por

'Portraits' is an interactive video installation that invites participants to ...

The Journey of Holge

Calm, stoic, almighty – the statue of Holger the Dane ...

Shanghai EXPO 2010

During summer 2010, the Danish pavilion at the Shangai Expo ...

Climate on the Wall

It's cold, it's evening and speech bubbles are hovering over peoples ...