Portfolio for Per Henrik Storm

OpenEngine: Sound System

OpenEngine is a cross platform framework for creating 3D applications. It is a free software initiative started, at the Department of Computer Science at Aarhus University, in order to create a game engine geared towards educational usage. The engine provides a clean base and flexible architecture allowing many possible applications. As the OpenEngine was in need for a soundsystem and a graphic real-time user interface for audio designers, The OpenEngine:SoundSystem plugin was created to extend the engine with a sound system based on OpenAL.

My contributions: Programmer (C++), system architecture for audio implementation

openengine

Interface for in-game manipulation of sound sources.

openengine_cone

Realtime visualization of sound sources position, direction and fall-off.

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AudioMatter

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Shanghai EXPO 2010

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It's cold, it's evening and speech bubbles are hovering over peoples ...